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Tick Tock: A Tale for Two is a two-player adventure game inspired by escape rooms where players cooperate and become storytellers. Play together on two separate screens and read out loud to each other in order to solve puzzles. Tick Tock: A Tale for Two was born as a thesis project at the IT University of Copenhagen in 2016 where Tanja Tankred and Mira Dorthé researched how to create a narrative for two. It was then selected for the Swedish incubator called Stugan (www.stugan.com) where it started to walk. It spent its teenage years hanging out at conferences where it made many new friends. It was invited to prom at A Maze. Berlin 2017 where it was nominated for an award and not long after, Tick Tock: A Tale for Two, was chosen as an official selection at IndieCade Europe, as well as being nominated for Most Creative Game at Play17 in Hamburg. In 2018 the game got chosen for PAX10 at Pax West 2018, a selection of the best ten indie games of 2018 by 50 industry experts, and was also selected for the Leftfield Collection at EGX 2018, the UK's biggest game event. It got selected for the Indie Megabooth at GDC 2019, nominated for the International Mobile Gaming Awards at IMGA 2019, and nominated for the Innovation in Games Award at Ludicious, Zürich Game Festival. Most recently it won a Google Play Award for Most Inventive app in 2019. Tick Tock: A Tale for Two is supported by the Danish Film Institute - The Games Scheme. Released in 2019 Genre: Puzzle Platforms: Mobile, PC, Tablet, Nintendo Switch